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Pryntd Immersive Live

Go live. Feel present together.

Create immersive, interactive, multidimensional shared reality experiences directly in the native browser. Unite live media, messages, audio visual conversation, connected identity, event context and intelligence so people can look around, speak, appear, connect and continue together.

Live now

Feel present together360 view · Live participation

Pitch · Yaw · ZoomYour view. Your choice.
Native browserNo separate application
Unified interactionMessage · Speak · Appear · Explore

3Live viewing dimensions
360Degrees of audience agency
1Permanent experience address
0Separate audience applications

Beyond streaming

Live media becomes a place people can inhabit.

Pryntd unifies broadcasting, immersive exploration, live communication, event context, access, and connected identity inside one experience.

01

Agency

People decide where to look, what to explore, and how close they want to be. Pitch, yaw, and zoom turn the viewer into an active participant.

Look freely

02

Presence

Messages, audio, and video participation sit beneath the experience, giving every person a way to respond, contribute, and be represented.

Feel included

03

Continuity

One permanent page can go live again and again. The experience, audience, context, and relationships continue beyond a single broadcast.

Return anytime

Try the dimension

The frame belongs to the audience.

Choose a format. In 360, drag to change pitch and yaw. Use your wheel or pinch gesture to zoom.

Viewing format

One experience can meet people on the screen and device that suits them.



Pitch0 deg
Yaw0 deg
Zoom1.0 x

On a mobile device, motion sensing can move the view naturally. VR mode presents synchronized left and right views for stereoscopic engagement.

Immersive 360Drag · Move · Zoom

One live room

Every format has a purpose.

A wide conference stage with an audienceLandscape

See the whole production

Ideal for performances, conferences, presentations, workshops, interviews, and wide venue views.

A creative performer framed for a mobile viewPortrait

Meet mobile audiences naturally

Built for creator stories, direct communication, demonstrations, intimate performances, and behind the scenes access.

A distinctive architectural space ready to exploreImmersive 360

Place people inside the environment

Let the audience explore venues, exhibitions, performances, places, demonstrations, and stories in every direction.

Unified by design

Conversation can become a place.

A connected person can move from a message to an audio call, ordinary video or a live 360 environment without leaving the relationship, event or experience around them.

Connected people

Choose a person. Continue the conversation. Enter their environment when they share it.

AR

AmaraLive from The Glasshouse in 360

MK

MalikSharing his studio in 360

JO

JoPresent through standard video

NI

NiaListening and messaging

Private by defaultOne conversation

Use motionEnter VRCorrect mirror

Amara is live in 360

Everyone can enter the room around her.

Each person controls their own pitch, yaw and zoom. Malik can explore the balcony while Sade looks toward the stage, without either person changing what anyone else sees. On a phone, they can move naturally with motion sensing or enter split screen VR. Jo appears through standard video. Nia listens and messages.

Unified

One interaction system

Messages, audio, standard video, 360 environments, live experiences and continued conversation share the same connected space.

Connected

Every moment has context

People remain linked to the profile, relationship, event, place, time, access and experience that brought them together.

Intelligent

Interaction creates understanding

Consented signals help surface useful people, questions, interests, introductions and next actions without exposing private conversation.

Participation beneath the experience

Amara is live. Everyone belongs inside the moment.

Amara is sharing The Glasshouse in 360. Sade looks up toward the balcony and zooms closer from her own view. Malik explores the installation from another angle, then opens his studio in 360. Jo appears through standard video. Nia listens and messages. Everyone chooses how to look, move, be seen and be heard, so nobody is reduced to a silent viewer count.

NI

Nia messages

Her question becomes part of the conversation even while she listens.

SA

Sade explores

Motion sensing lets her look upward, then she zooms closer without directing Amara.

JO

Jo appears

Standard video lets the group see his response and recognise his presence.

MK

Malik shares in 360

His studio becomes a second environment that everyone can look around.

Live in 360

Amara at The GlasshouseMove to look around · Pinch to zoom · Enter VR

Conversation beneath the experience

12 people present in different ways

SAMKJO
SA

Sade

I looked up toward the balcony and zoomed into the detail above the stage. It is beautiful.

MK

Malik · Sharing in 360

I zoomed in, then moved my view slightly upward. I can explore it without changing what anyone else sees.

Amara · Live 360
Malik · 360 guest
Jo · Standard video

Every event deserves a shared reality

Every event matters.

Not every live moment is an event. But every event deserves a live shared reality that makes room for the people who are there, the people who cannot be there and the people who discover its value later.

At The Glasshouse, Amara opens an installation to the people in the room and the people beyond it. Sade enters from home and explores the balcony in 360. Malik joins from his studio and shares a second 360 environment. Jo arrives physically, then continues the conversation online. Nia discovers the replay the next morning and becomes part of what happens next.

The event is no longer reduced to one date, one room, one broadcast or one viewer count. It becomes a connected place with a permanent address, multiple ways to participate, a memory people can return to and relationships that can continue.

Live event

Amara’s opening nightPhysical · Remote · Hybrid · Replay

Before

Make room before the doors open.

Give people one place to discover the event, understand access, meet who will be there and choose how they want to participate.

During

Let every person choose how to be present.

Bring physical, remote and hybrid participation together through independent 360 viewing, motion, VR, video, audio and messages.

After

Let the value continue.

Keep the same address, replay, conversation, people and context alive so the event can keep creating relationships, opportunity and understanding.

Built around real livelihoods

Value for everyone who creates connection.

The same shared reality infrastructure creates different outcomes for the people who make, host, deliver, and experience live moments.

A distinctive event venue prepared for guests

For venues

Make the space enterable from anywhere.

Extend capacity beyond physical walls. Present the character of the venue, create premium digital access, support hybrid audiences and let staff share live spaces directly inside connected conversations.

  • Immersive venue access
  • 360 consultations and tours
  • Remote audience reach
  • Repeat engagement
An event organiser addressing a live audience

For event organisers

Connect the journey before, during, and after.

Link the live room to the event, Shared Reality Studio, Connected dashboard and Access Design. Keep discovery, attendance, 360 participation, messaging and continued communication together.

  • One permanent destination
  • Connected event context
  • Mixed camera participation
  • Intelligent follow through
A creative performer sharing work with an audience

For creatives

Place the audience inside the work.

Move beyond a fixed frame. Perform, exhibit, teach, reveal and tell stories in a format audiences can explore, then continue with connected people through messages, calls and shared 360 environments.

  • New storytelling formats
  • Immersive direct conversation
  • Paid creative access
  • Persistent portfolio assets
Professionals collaborating around a shared presentation

For professionals

Turn expertise into an enterable environment.

Deliver consultations, training, inspections, demonstrations, presentations and workshops that feel more human than a flat call and more useful than passive video.

  • Immersive professional services
  • Remote 360 inspection
  • Connected client history
  • Remote income opportunities
A diverse audience enjoying a shared experience together

For audiences

Access, agency, inclusion, and presence.

Enter through the browser. Choose where to look. Move with the experience. Message, speak, appear or share your environment when invited. Continue with the people you meet from any connected surface.

  • No separate application
  • Control of the view
  • Motion and VR options
  • Continued connection

People building new opportunities through collaboration
Experience becomes an asset.

One room can create value repeatedly, without losing its audience address or connected context.

Experience led livelihoods

Presence can create sustainable opportunity.

Pryntd gives people a foundation for earning through access, expertise, creativity, space, community, and continued relationships.

01

Sell meaningful access

Create open, paid, member, invited, or premium participation around the same experience.

02

Extend capacity and reach

Welcome people who cannot travel, secure a seat, enter the physical space, or attend in person.

03

Make expertise visible

Turn demonstrations, consultations, training, and performances into persistent connected assets.

04

Continue the relationship

Keep conversation, discovery, introductions, and future participation alive after the broadcast ends.

One connected system

Unified. Connected. Intelligent.

Every live asset, conversation and interaction becomes part of one continuous experience journey without exposing publishing access or asking creators to handle technical code.

01

Connected dashboardIdentity and relationships
02

EventPlace and time context
03

Shared Reality StudioExperience composition
04

Access DesignWho can enter
05

Connected interactionLive presence and intelligence
Native browser

Enter immediately

Audiences join through the browser they already use.

Persistent address

Return to one place

Go live again without sending audiences to a new page.

Owner control

Protect publishing access

Credentials remain visible only to the owner and people they assign.

Multiple inputs

Choose the production path

Publish from the browser or a supported production workflow.

Mobile motion

Move to look around

Compatible phones and tablets can guide the panoramic view naturally.

VR presentation

Enter stereoscopic view

Split screen viewing supports compatible mobile headsets.

Shared presence

Understand engagement

Pitch, yaw, zoom, time, and participation create meaningful experience signals.

360 conversation

Share the environment around you

A connected person can choose a compatible 360 camera inside the conversation.

Mixed camera calls

Include every participant

One person can share a 360 environment while others use standard video or audio.

Camera validation

Know the view is ready

The system checks for a stitched 2 to 1 camera view before sharing begins.

Mirror correction

Present text and spaces correctly

The creator can correct a mirrored view before other people see it.

Free movement

Explore without a fixed axis

Quaternion viewing supports fluid pitch, yaw and zoom in every direction.

Connected intelligence

Turn interaction into next steps

Consented context can support discovery, introductions and relevant follow through.

The next live experience

Give people one place to enter, interact and continue.

Create a permanent live room. Choose landscape, portrait or immersive 360. Link the event. Design access. Open connected conversation. Let people message, speak, appear, share their environment and discover what comes next.

+ Collaborate
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