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Pryntd — Shared Reality


An event is a shared reality

A unified system where people, space and systems converge across physical and digital environments.

Intro ↓

£60 billion annually and 47 million attendees in the UK.

UK Events Industry Board

$2.3 trillion global market

Allied Market Research

• 40% capacity underutilised
• 20–40% inefficiency
• 94% tech friction
• 10–20% monetisation

£12 billion lost annually, 9.4M excluded

Scope UK

Fragmentation breaks shared reality. Pryntd unifies it.

Select Stakeholder

Venue
Organiser
Creative
Professional
Audience
Unified value
£0
Stakeholder value appears here once the calculator runs.
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Pryntd configures the right starting state for this stakeholder.
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Pryntd — About



About Pryntd

In the beginning there was chaos.
There was fragmentation.

Fragmentation

Global
$2.3T+
events industry operating across fragmented systems
United Kingdom
£61B+
UK events industry value
Complexity
10–15 tools
required to run hybrid events
System Gap
No unified layer
across environments

Fragmentation is the root cause.

Operational Inefficiency

Global
20–40%
time lost to inefficiency
United Kingdom
1M+
events requiring coordination
Manual Work
60%+
handled manually
Failure Risk
Up to 60%
issues from system gaps

Inefficiency is system failure at scale.

Solve fragmentation.
Unlock efficiency.
Capture value.
Expand participation.


Unlock your shared reality


How Pryntd Works Across Stakeholders


Venues
Before

Fragmented systems across ticketing, operations and audience engagement.
Limited visibility. Underutilised space.

After Pryntd

Unified spatial system connecting physical and digital environments.
Real-time optimisation of occupancy, engagement and performance.

Increased utilisation. Higher revenue per event. Improved operational efficiency.

Event Organisers
Before

Multiple disconnected tools. Manual coordination. High failure risk.

After Pryntd

Single system managing workflows, audiences and environments.
Automated coordination across the event lifecycle.

Reduced complexity. Faster execution. Lower operational risk.

Creatives
Before

Limited distribution. High technical barriers. Fragmented monetisation.

After Pryntd

Browser-based immersive creation and distribution.
Integrated monetisation across audiences.

Expanded reach. New revenue streams. Creative freedom at scale.

Professionals
Before

Siloed workflows. Limited collaboration. Inefficient delivery.

After Pryntd

Unified collaboration environment across physical and digital projects.
Real-time coordination and deployment.

Faster delivery. Higher quality output. Increased demand.

Audiences
Before

Disconnected experiences. Limited access. Inconsistent participation.

After Pryntd

Seamless participation across physical and digital environments.
Accessible, personalised, immersive experiences.

Increased participation. Deeper engagement. True inclusion.





Pryntd — Shared Reality



An event is a shared reality

Experience how Pryntd transforms it

Fragmentation begins

Complexity grows

Events expose the gap

Immersive adds layers

The insight

The Pryntd move

The result


XR
Streaming
Spatial
Data
Accessibility
Shared Reality Engine




Audience

Ticket (£)

Events / year

Annual Value
£0

Unlock your shared reality